CD Projekt Crimson has launched a hotfix for The Witcher 3 next-gen that it says addresses efficiency points referring to the final patch.

The final patch for the sport, replace 4.01, was supposed to repair efficiency points on each consoles and PC however made issues worse on the latter.

The Witcher 3 subsequent gen – efficiency or raytracing

An issue with the final patch was that if you did not have ray-tracing enabled, the sport ran worse than earlier than.

On PC, the patch added a efficiency mode for ray-traced world illumination which was stated to enhance body charge by prioritizing efficiency over vary and precision. However with out RT settings turned on, body charges dropped decrease than 25fps.

Nevertheless, many gamers on Twitter declare the hotfix hasn’t addressed the problems nicely sufficient, and console customers are questioning when one other patch will probably be launched addressing texture pop-ins, body charge drops, and extra.

Many of us are additionally questioning if the hotfix simply primarily removes the fairly practical feminine mommy bits unintentionally included within the recreation, and CDPR is not being forthright about it.

Certainly, we’ll discover out quickly sufficient whether or not or not the hotfix eliminated the fairly hilarious oopsie daisy from the sport.

The hotfix is out there now via GOG and Steam.

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