It’s change into obvious that The Lord of the Rings: Return of the King was developed utilizing an engine from a starkly totally different sport: an unnamed Tiger Woods title.

Catch the video for your self right here, and skip to 30s for the LOTR meets Tiger Woods dialogue.

That is with because of Wired and Glen Schofield, who took half in a current interview the place the Hanging Distance Studios’ CEO responded to questions from Twitter. In response to the query, “why don’t startup studios simply make their very own sport engine?”, Schofield states that his groups have made engines earlier than, but it surely’s a whole lot of exhausting work.

“They take years and years, particularly these days,” which prompts Schofield to speak about his time with EA. “After I bought to EA, they’d a whole lot of totally different engines. We have been beginning to construct one for Lord of the Rings.”

Two years away from launch, Schofield says that the staff “seemed round” and “bought inventive”. He explains, “Lord of the Rings is about giant areas, after which a fort or fortress on the finish. What’s like that? Tiger Woods.”

“Lengthy areas, and on the finish is the place you go get meals, and also you’re accomplished,” Schofield explains. And that’s how two plainly contrasting video games that the majority of us would seemingly by no means pair collectively ended up being constructed from the identical engine.

After the slither of knowledge did the rounds on Twitter, fellow developer Nick Ferguson adopted up on the data with extra element. It seems that the code for Lord of the Rings has additionally circled again into Tiger Woods. “I keep in mind the code for VFX in Tiger Woods PSP was from LOTR. All that for little wisps of smoke when hitting a golf ball!” And it simply so seems that, in fact, Tiger Woods code then resulted in being affected by LOTR references.

That is fairly the obscure, albeit neat, crossover in improvement. The Callisto Protocol would possibly’ve launched to some moderately unsavoury opinions, however it’s nice to listen to sport developer’s speak in-depth about their work and the way it comes collectively. I extremely advocate the whole lot of the Wired video if that’s fascinating to you too!

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