Over the weekend, we realized that Fashionable Warfare 2 developer Infinity Ward, and writer Activision, have been made conscious of some points gamers had with the Vault Version of the sport. As a result of gamers that bought the $100 model of the sport got the identical unlock in-game as gamers with different variations of the title, Activision promised to offer anybody with the premium model of the sport a set of bonuses.
“We perceive there was some confusion about an in-game-store unique award for the Vault Version,” the assertion from the official Name of Responsibility account reads. “Due to this fact, we have determined to reward all gamers that presently personal or buy any model of the MWII Vault Version with 10 hours of double XP tokens and 10 hours of double weapon XP tokens.”
In case you didn’t have these tokens in your account on the time of writing, you need to now. However the factor is, because it stands… these tokens are fairly ineffective, poorly applied, and simply appear to be a whole waste of time.
I activated just a few of them in-game throughout my Fashionable Warfare 2 session final evening (sure, I personal the Vault Version). I’ve 10 Double Weapon XP tokens, and 10 Double XP tokens – in making an attempt to grind out the sport to get extra unlocks and higher loadouts, I popped just a few of them on earlier than leaping into a few Fast Play video games on my lonesome. I may speak about what a depressing expertise solo queueing within the recreation is, however that’s a separate article; proper now, I wish to speak about what a crappy expertise it’s utilizing these so-called apology tokens.
While you activate one, there’s nowhere – nowhere! – in-game with a timer to inform you how a lot time you may have left. The UI is totally ineffective if you wish to shortly carry up a tab to see if it’s value leaping into one other recreation of Domination, or in case you’re higher off going to get your dinner proper now. While you lastly get to the outcomes display to see the fruits of your labour, solely the operator stage tells you what double XP you earned – the weapons simply appear to have the identical development graphics you’d with out popping a token. Hmm.
I ended up popping a token on the hour; I didn’t want to fret about getting my telephone out and working a timer if I used to be simply enjoying from 5pm to 6pm, proper? However that bought me pondering; do these tokens solely matter in-game, or is there extra to it than that?
In case you’re enjoying MW2 multiplayer correctly, you’ll be out and in of the Gunsmith quite a bit. Tuning attachments and experimenting with totally different setups in your favorite weapons is all a part of the enjoyment of Fashionable Warfare in its most up-to-date incarnation, and hopping into the menus between video games is crucial. Ensuring you may have good loadouts for numerous maps helps, too – the place would you be and not using a first rate SMG-based loadout in Crown Raceway, am I proper?
Per CharlieIntel, it seems these tokens are lively for… one hour. I suppose it does say that on the tin. However different video games – even previous CoD video games! – solely counted in-game time. So in case you popped a Weapon XP token, it’d solely begin counting right down to zero while you have been truly in a match. Presently, in MW2, when you pop one, it’ll instantly begin counting down whether or not you’re in a foyer, within the Gunsmith, and even in case you flip off your recreation. Given MW2 has just a few points with crashes and lobbies in the mean time, that’s not preferrred. No marvel the devs haven’t put in a timer to point out you the real-time fuse burning away to nil.
So thanks for the tokens, Infinity Ward. However I’m positive you received’t blame me for maintaining maintain of them in the meanwhile – and solely burning them when it’s a bit extra value my time.