In a latest interview, Naughty Canine co-president and The Final of Us Director Neil Druckmann defined why the studio hasn’t revealed its subsequent sport but.

Chatting with ComicBook in regards to the upcoming live-action tackle The Final of Us from HBO, Druckmann spoke about how Naughty Canine has introduced a few of its video games too early. “You are proper, we did announce Uncharted 4 and The Final of Us Half 2 means prematurely, however that really brought on slightly little bit of the work-life steadiness points that we have typically had on the studio,” Druckmann informed ComicBook.

“By delaying that announcement a bit, we may play with the schedule extra and we’re extra acutely aware now about how we’re approaching manufacturing. So there’s our [The Last of Us] multiplayer challenge and there is one other challenge that I cannot say something about that is past that that we’re additionally very a lot excited for.”

The Final of Us Half 1 was revealed at Summer time Video games Fest final yr, and launched just some months later, which does match into what Druckmann has mentioned right here. What would not match although is Druckmann’s underplaying of the “work-life steadiness points” the studio has had.

In 2020, an intensive report from Kotaku detailed the typically fairly extreme crunch that might allegedly happen on the studio, basically internet hosting an environment that implied you bought the work executed it doesn’t matter what. On the time of the report, round 70% of the non-lead designers had left, in addition to a major variety of artists, leaving the studio with some much less skilled workers to work on The Final of Us Half 2, supposedly worsening the scenario. The sequel additionally obtained a 3 month delay only a month after its first launch date was introduced, supposedly that means that three additional months of crunch have been added to the months that had already taken place.

Hopefully Druckmann’s bizarre and patronising remark truly signifies that issues have modified, or are altering, at Naughty Canine, however it would not paint a very beneficial image of the director.

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