Picture: Nintendo Life

Be aware: the YouTube embeds featured on this article will naturally comprise footage of a number of the boss encounters inside Metroid Prime, together with the ultimate boss. Should you’ve by no means performed the sport, take this as your spoiler warning!

(Additionally, you’ve got by no means performed Metroid Prime!? *tuts and shakes head for a number of minutes*)


The Metroid sequence is well-known for its unbelievable places, together with the likes of Norfair, Ataria, and Kraid’s Lair. When the sequence moved into the 3D realm with Retro Studios’ Metroid Prime, it launched a number of the franchise’s most iconic places, adored by followers to this very day.

With the sport celebrating its twentieth anniversary, we thought it might be enjoyable to have a look at each primary location in Metroid Prime and rank them from worst to finest. We have got all of them right here bar a number of minor places just like the Sunken Frigate. Remember to vote on your favorite within the ballot on the backside of the web page and share your favorite recollections of the sport (and your ideas on our private rating) within the remark part.

However sufficient discuss, let’s set our visors to scan and take a look at each location within the masterpiece that’s Metroid Prime…

9: Magmoor Caverns

Urgh, Magmoor Caverns… maybe the one space inside Metroid Prime that we actively dislike.

It seems completely beautiful, however the extreme drawback of taking injury everytime you contact the lava is an enormous ache within the bottom. There are additionally no boss encounters to talk of inside Magmoor Caverns; as an alternative, we simply get a boatload of Magmoor creatures wiggling about and capturing out a load of fireplace. Though, having mentioned that, blasting a stalactite from the ceiling to land on their heads is fairly darn humorous. Plus, the music is fairly nice.

8: Artifact Temple

The Artifact Temple is among the smaller places featured in Metroid Prime, although it stands as one of the vital, if not notably memorable.

Visually, it’s a little bit of a cross between the naturalistic components of Tallon Overworld with the structure present in Chozo Ruins. It’s right here that Samus faces off in opposition to the enduring Meta Ridley after accumulating all 12 Chozo Artifacts, and it makes for one of many coolest boss encounters of your complete sport.

It’s a disgrace the realm as a complete was so small, as a result of we might have cherished to spend extra time exploring it. Because it stands, it’s disappointingly constrained.

7: Glacier One (Phendrana Drifts)

Just like the Artifact Temple, Glacier One is extra of a location inside a location. Location-ception, if you’ll. [Nah, you’re alright, ta. – Ed]

It’s discovered inside Phendrana Drifts and acts as a analysis facility for the House Pirates. Right here you come throughout the enduring Metroid enemies for the primary time, together with some actually brutal House Pirate enemies.

It’s an amazing little location, however it comes fairly low on our checklist as a consequence of its dependence on motion over exploration; it’s primarily one main combat after one other, with little room to breathe in between. Not precisely what Metroid is all about!

6: Tallon Overworld

Tallon Overworld is the primary “primary” space inside Metroid Prime, and as such, it’s naturally one of the lovely, too, showcasing the GameCube’s wonderful visuals (on the time, not less than). It’s primarily the gateway to the opposite places within the sport and serves as a superb tutorial space, introducing Samus to smaller, extra docile enemies.

Disappointingly, there aren’t any main boss encounters inside Tallon Overworld, except you rely the Plated Beetle, which to be sincere, is extra of a minor sub-boss. Factors deducted!

5: Impression Crater

Impression Crater is the ultimate primary space inside Metroid Prime, and it is one other comparatively small one, however it does home the unbelievable titular remaining boss, so it is a notably memorable one for us. There’s a complete bunch of Phazon positioned right here, the radioactive substance that performs a core position in your complete Prime trilogy, and its presence makes for some actually lovely views.

You will encounter a great deal of mutated Metroids often known as ‘Fission Metroids’, too, and your expertise can be effectively and actually put to the take a look at. It is a sturdy finish to a powerful sport.

4: Phazon Mines

Phazon Mines shares a lot of the identical visible fashion because the aforementioned Impression Crater, however naturally, it is a a lot bigger space, with three primary ranges to discover. It is filled with House PIrates all through, together with Elite Pirates and Omega Pirates, making this space one of many hardest within the sport by fairly a margin.

When you’re right here, nonetheless, Samus can have powered as much as a substantial diploma, so it makes exploration each pleasurable and difficult in equal measure.

3: Chozo Ruins

Chozo Ruins has a little bit of a desert theme occurring, with numerous sand mendacity about and a complete bunch of big beetles. It’s a dense space, filled with secrets and techniques to find and tunnels to roll by way of because the ever-delightful morph ball.

The standout boss encounter of the Chozo Ruins is undoubtedly the fearsome Flaahgra, although the Hive Mecha proved to be extra irritating than enjoyable.

Talking of enjoyable, here is a enjoyable truth: the Chozo Ruins, particularly the primary plaza, was the primary main space to be constructed for the sport. It’s additionally the most important, with a complete of 63 rooms. We like this one rather a lot!

2: House Pirate Frigate “Orpheon”

Because the opening location of Metroid Prime, the House Pirate Frigate stays one of the memorable areas of your complete trilogy.

Taking management of Samus after she leaps off her ship is just revelatory, to not point out the beautiful morph ball controls. As a location, it’s teaming with visible narrative cues, from busted doorways to the rotting corpses of House Pirates.

It doesn’t overstay its welcome both, ending on a excessive notice with a powerful boss encounter in opposition to the Parasite Queen and a race in opposition to the clock to flee because the Frigate falls to items. What an amazing first location.

1: Phendrana Drifts

Phendrana Drifts is the most effective location in Metroid Prime, undoubtedly. It is uncommon that we would take into account a snow-themed space to be our absolute favorite, however that is how good that is!

Very like the opening House Frigate space, entering into Phendrana Drifts for the primary time is just unforgettable. The music, the snow, the lighting; it’s simply lovely. It’s additionally house to some wonderful creatures and boss encounters, together with Sheegoth and Thardus, and a few actually standout morph ball puzzles.

We may fairly fortunately stay right here, to be sincere, if not for the truth that we’d in all probability die inside a number of brief moments. There’s at all times a catch.




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