Picture: Nintendo Life

With long-running rumours of a GoldenEye 007 re-release coming quickly (pah, ‘quickly’ my Aston!), we have as soon as once more been excited about Uncommon’s seminal N64 shooter. Point out ‘James Bond’ and ‘video games’ in the identical sentence and players of a sure age will get a faraway look of their (golden)eye as they recall crawling by means of vents into the gents in Facility or taking out safety cameras with a PP7 within the Severnaya Bunker. Good occasions.

Nevertheless, the video games that carry the identify of the world’s least undercover agent have been many and diverse, with winners like The whole lot or Nothing, the underrated World is Not Sufficient, and a bunch extra showing on Nintendo consoles. 007 may need been quiet for some time — since 2012’s 007 Legends, in actual fact — however we rely 20 James Bond video games launched for Nintendo platforms over time.

So whereas quantity 001 is likely to be a foregone conclusion, we have been very to listen to about how the different video games in Bond’s previous rank. Just like our different reader-ranked polls, we requested you Nintendo Life readers to fee each James Bond title you’ve got performed from the listing beneath.

Missed the ‘voting’ part? No, you did not. Bear in mind: the order beneath is up to date in real-time in response to every sport’s corresponding Person Ranking within the Nintendo Life sport database. At the same time as you learn this, it is totally potential to affect the rating beneath! If you have not rated your favourites but, merely click on the ‘star’ of the sport you want to fee beneath and assign a rating proper now.

So, holster that Walther for a second, seize your self a Martini, and let’s try the most effective (and worst) James Bond video games on Nintendo methods…

James Bond 007: Nightfire (GBA)James Bond 007: Nightfire (GBA)

Writer: EA Video games / Developer: JV Video games

Launch Date: 18th Mar 2003 (USA) / twenty eighth Mar 2004 (UK/EU)

We won’t lie, we forgot this sport existed. The house console model of Nightfire drew all of our consideration on the time, and this GBA model from JV Video games flew totally below our radar — to the purpose the place we missed it in our preliminary submit asking in your rankings.

As a first-person shooter on a system that actually struggled to deal with first-person shooters, it looks like a technical triumph for the developer if nothing else. Be happy to tell us what we missed within the feedback if you happen to performed this one!

James Bond Jr. (SNES)James Bond Jr. (SNES)

Writer: THQ / Developer: Grey Matter

Launch Date: Oct 1992 (USA) / 1992 (UK/EU)

Primarily based on a cartoon sequence of the identical identify, James Bond Jr. is a side-scrolling journey title that suffered tremendously from poor animations and a definite lack of problem. Though it saved issues comparatively contemporary with segments that includes gameplay not too dissimilar to R-Sort, this sadly wasn’t sufficient to bolster its slightly restricted attraction. One for true hardcore followers, solely.

James Bond Jr. (NES)James Bond Jr. (NES)

Writer: THQ / Developer: Eurocom Software program

Launch Date: Sep 1991 (USA) / 1992 (UK/EU)

The NES model of James Bond Jr. is arguably a extra substantial expertise than its SNES sibling, with fairly expansive environments and extra concerned aims to finish. The gameplay is vaguely reminiscent Mega Man, however James Bond Jr. simply doesn’t fairly show the identical aptitude.

Although it does admittedly showcase some fairly killer music.

GoldenEye: Rogue Agent (DS)GoldenEye: Rogue Agent (DS)

Writer: EA Video games / Developer: EA Tiburon

Launch Date: thirteenth Jun 2005 (USA) / 1st Jul 2005 (UK/EU)

What do you imply the ‘GoldenEye’ identify was milked to demise? How absurd.

Nonetheless, we received one other ‘GoldenEye’ sport eight years after the N64 traditional, and it’s secure to say that the DS model of this definitely-not-a-crass-cash-in-on-a-popular-name actually did not hit the spot for long-time followers of the franchise. With poor enemy AI and a multiplayer mode that lacked in all areas, GoldenEye: Rogue Agent was a low level for the sequence, certainly.

007: Quantum of Solace (DS)007: Quantum of Solace (DS)

Writer: Activision / Developer: Vicarious Visions

Launch Date: 4th Nov 2008 (USA) / thirty first Oct 2008 (UK/EU)

That includes a barely bizarre top-down viewpoint, Quantum of Solace for the DS felt like a bootleg model of Metallic Gear Stable — actually weird stuff. Visually, the sport is fairly poor, but it surely’s the gameplay that commits the worst sins, specializing in gradual, lumbering fight that feels about as polished as a rusty fork.

Not very 007, then.

James Bond 007: Everything or Nothing (GBA)James Bond 007: Everything or Nothing (GBA)

Writer: Digital Arts / Developer: Griptonite Video games

Launch Date: seventeenth Nov 2003 (USA)

Utilizing an isometric viewpoint, The whole lot or Nothing on GBA could not maintain a candle to its dwelling console counterpart, but it surely remained kind of pleasant nonetheless. There’s an honest vary of environments to discover, the fight isn’t horrible (although it isn’t nice), and who can overlook the hilarious sprite photos of Judy Dench and Willem Dafoe.

Often diverting, however hardly worthy of the world’s best undercover agent.

James Bond 007: Blood Stone (DS)James Bond 007: Blood Stone (DS)

Writer: Activision / Developer: n-House

Launch Date: 2nd Nov 2010 (USA) / fifth Nov 2010 (UK/EU)

Regardless of some slightly rudimentary visuals, the third-person capturing gameplay seen in Blood Stone on DS wasn’t that dangerous! Heck, we gave it an 8/10 in our assessment and known as it “surprisingly enjoyable and effectively put-together”, praising the weapons together with the numerous environments.

Double-O heaven? No, however double-O satisfactory, a minimum of.

The World Is Not Enough (GBC)The World Is Not Enough (GBC)

Writer: Digital Arts / Developer: 2N Productions

Launch Date: eleventh Sep 2001 (USA) / twenty eighth Sep 2001 (UK/EU)

Because of the Sport Boy Shade’s restricted capabilities, The World Is Not Sufficient is likely one of the most archaic-looking of all the most important Bond video games. That stated, the top-down gameplay is favourably paying homage to the unique Metallic Gear titles, with loads of exploration and experimentation on provide. We would positively take the N64 model first, however Bond has received into far worse scrapes than this 8-bit journey.

James Bond: 007 Legends (Wii U)James Bond: 007 Legends (Wii U)

Writer: Activision / Developer: Eurocom

Launch Date: eleventh Dec 2012 (USA) / twenty first Dec 2012 (UK/EU)

007 Legends was billed as a little bit of a celebration of the franchise, with its marketing campaign happening throughout a number of iconic Bond eras, inserting Daniel Craig into non-Daniel Craig Bond movie situations. Regardless of the celebratory intention, developer Eurocom did not create a worthwhile expertise for 007 followers, with each the visuals and gameplay falling beneath par. It clearly tries to capitalise on the success of franchises like Name of Responsibility, however struggles to carve out its personal id consequently.

Wii U had greater than its share of gems, however this isn’t certainly one of them.

GoldenEye: Rogue Agent (GCN)GoldenEye: Rogue Agent (GCN)

Writer: EA Video games / Developer: EA Tiburon

Launch Date: twenty second Nov 2004 (USA) / third Dec 2004 (UK/EU)

GoldenEye: Rogue Agent for the GameCube is not a nasty sport by any means — in some methods it felt like a real evolution of the N64 traditional. There are some thrilling additions, like dual-wielding, and it blends components and characters from Goldfinger, The Man With The Golden Gun, and GoldenEye (it appears EA had gold on its thoughts throughout its preliminary brainstorming classes), however general the fight is probably somewhat too bombastic for a Bond sport.

EA’s blatantly deceptive use of ‘GoldenEye’ within the title left a nasty style within the mouth, too.

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